Stay Ahead, Stay ONMINE

How far can we push computing?

MIT Technology Review Explains: Let our writers untangle the complex, messy world of science and technology to help you understand what’s coming next. You can read more from the series here. On the evening of December 29, 1959, at an American Physical Society meeting at Caltech, the physicist Richard Feynman gave a lecture called “There’s Plenty of Room at the Bottom,” on how we might manipulate and control things on an extremely small scale. There is no physical law stopping us from writing the entire Encyclopædia Britannica on the head of a pin, he argued, or from storing every book ever written in something the size of a dust speck—or, ultimately, from arranging matter atom by atom. Biology already did versions of this (a living cell keeps its instructions in a wisp of DNA), so all of this was plainly permitted by the laws of physics. We simply had not built the tools yet. In other words, there was plenty of room at the bottom. He was right, and for decades we descended into that space almost for free. The transistor—the switch at the heart of computer chips—repeatedly halved in size so that chips doubled in density; a computer that once filled a room now fits inside a watch. But that easy descent has now stalled, and the clearest sign is the buildout of data centers. Six of the biggest hyperscalers, the companies that run the world’s largest such facilities, are on track to spend more than $700 billion this year on computing infrastructure, about twice the record they set in 2025, pouring concrete and copper and silicon into new sites faster than the electrical grid can feed them. That buildout buys performance by brute force, adding more of what we already know how to make. The other kind of progress, the kind that made computer chips better, is the one that is quietly running out. The trend lines that tracked the dramatic improvements of the 20th-century information age are now bending—or breaking—with the dawn of the 21st century’s intelligence age. Moore’s Law, which plots how densely transistors can be constructed on silicon, has slowed down; Dennard’s Law, which states that power consumption in a given patch of computer chip stays the same even as it gets more and more packed with smaller and smaller transistors, has ended; Koomey’s Law, which traces how much computation we can wring from each joule of energy, has begun to flag; Kryder’s Law, which describes how tightly bits can be packed to build magnetic storage, has slowed to a crawl; and Keck’s Law, which charts the exponential rise in the amount of information a single conventional optical fiber can carry, is flattening.  But these scaling laws are merely observations about systems that we have engineered; they are not fundamental physical laws. The physical limits of computing and communications—dictated by quantum mechanics, general relativity, and information theory—lie far below anything in a data center today. The scaling laws chart the descent behind us. The fundamental physical limits chart the room that remains. Some of these limits may be far out of reach in practice. But they are still worth exploring, because the work pays twice: once in technology development and once in fundamental science. A proof-of-­concept system that approaches a limit is at once a technology that forces stalled paradigms to give way and an experiment that deepens our understanding of the physical laws themselves.  The descent During his 1959 lecture, Feynman offered two prizes of $1,000 each out of his own pocket. One would go to the first person to build a working electric motor smaller than a 0.4-millimeter cube. He expected the challenge to force someone to invent a genuinely new microtechnology. Instead, about a year later, a Caltech-trained engineer named William McLellan turned up with the motor built and running. The ­quarter-­milligram machine, roughly the size of a grain of sand, had been assembled by hand with a toothpick and a watch­maker’s lathe, under a microscope. Feynman, by his own account, was only slightly disappointed. The prize had proved his point in the least interesting way imaginable. The room really was down there, but reaching this first milestone had taken no new technology at all—just an unusually patient man with steady hands. The second prize aged differently, and more instructively. It was offered to whoever could shrink a page of text by a factor of 25,000 in each direction, small enough for the whole Britannica to fit on a pinhead. That one stood unclaimed for a quarter of a century. It was finally won in 1985 by Tom Newman, a Stanford graduate student who used an electron-beam lithography machine—an ancestor of pattern-making tools used in chipmaking today—to transcribe the opening page of A Tale of Two Cities at the required scale. The descent was already well underway, however. The year before Feynman’s talk, Jack Kilby, newly hired at Texas Instruments and with no vacation yet to take, spent that July nearly alone in the lab while his colleagues enjoyed time off, and by that September he had wired together a transistor, a capacitor, and three resistors, all made from a single sliver of germanium. This proved that an entire circuit could be carved from one block of semiconductor.  The machine, roughly the size of a grain of sand, had been assembled by hand with a toothpick and a watch­maker’s lathe, under a microscope. The idea took off, and the number of components on a chip kept doubling on a schedule so regular that Gordon Moore, in a 1965 trade-magazine article, simply drew a line through the trend and extended it into the future. That line became Moore’s Law. Moore, though, never claimed transistors could shrink forever. He observed that at any given moment there is a certain number of components that makes each one of them as cheap as possible to manufacture. In 1965, that number was 50. Put in too few transistors and you waste the chip; cram in too many and manufacturing errors multiply and yields collapse. It was this cost-minimizing number that was doubling at a steady pace.  .cst-large, .cst-default { width: 100%; } @media (max-width: 767px) { .cst-block { overflow-x: hidden; } } @media (min-width: 630px) { .cst-large { margin-left: -25%; width: 150%; } @media (min-width: 960px) { .cst-large { margin-left: -16.666666666666664%; width: 140.26%; } } @media (min-width: 1312px) { .cst-large { width: 145.13%; } } } Slowing down Many of the trend lines that measure improvements in computing and communications over time have been flattening. The most famous is Moore’s Law, which tracks transistor density on chips. The clearest slowdown has been in Dennard scaling, shown here as clock speed, which stopped climbing around 2004. In this plot, a straight line would represent a periodic doubling. The more horizontal the line becomes, the slower the doubling. SOURCES: STANFORD CPU DB; INTEL; APPLE; TECHINSIGHTS; KOOMEY ET AL.; COMPUTER HISTORY MUSEUM; IBM; TOSHIBA; SEAGATE; BELL SYSTEM TECHNICAL JOURNAL; OFC AND ECOC CONFERENCE PAPERS For four decades the descent came with another gift: Dennard scaling, so named for the IBM engineer Robert Dennard, who spelled it out in 1974. Each time transistors shrank, they also switched faster and drew proportionally less power, so every generation was an automatic win. Around 2004, though, the gift ran out. Chips could no longer shed the heat of running every transistor flat out; clock speeds, which had raced past three gigahertz, stopped climbing, and Intel canceled the four-gigahertz processor it had promised. The industry pivoted to packing multiple processing cores onto a chip rather than making one core faster, and the texture of progress changed.  Progress is now bought mostly by scaling up the system—more chips wired together, more memory feeding them, more power and cooling around them—rather than by shrinking the transistor. This is most visible in AI, where training compute, the total count of arithmetic operations spent to train a model, has doubled roughly every six months since 2010, far faster than the pace of Moore’s Law allows. Little of that progress is due to shrinking. Computer chips still get better, and transistors still improve and get more densely packed, but each new generation arrives more slowly and pays back less in speed and power than the one before it. Nothing in that slowdown is a law of physics, though. The components of computing still sit far above their fundamental limits.  The ultimate computer Before we get to those limits, it is worth measuring how far the descent has already gone. In the nearly eight decades since the first transistor, the density of transistors on a chip has grown by 10 orders of magnitude—a 1 followed by 10 zeros, or a factor of 10 billion. Now more than 100 million transistors fit in a square millimeter (100 billion or more to a chip). Computational speed has grown even more, by 12 orders of magnitude, or a factor of a trillion; energy per operation has fallen 17 orders of magnitude, from about 100 joules for an early vacuum-tube machine down to a femto­joule—one-quadrillionth of a joule—for a single switch of a logic gate.  These are not small improvements. But the floor, for computing performance, lies lower still. How much lower could we go? Around the turn of the millennium, the MIT physicist Seth Lloyd took the question to its extreme: Imagine an ordinary lump of matter, a kilogram of it—about the mass of a laptop—packed into a liter of space. How much computing could the laws of physics, pushed to their absolute limit, ever wring from that kilogram? In a 2000 paper in Nature titled “Ultimate physical limits to computation,” he worked out the answer and called the imaginary machine the ultimate laptop. The speed such a machine can achieve is governed by its energy. A kilogram of matter, according to E = mc2, holds about 9 ×1016 joules, which is roughly what the entire United States draws from its electrical grid every two days. Spend all of that on computation, and the ultimate laptop runs at roughly 5 ×1050 operations per second, some 35 orders of magnitude faster than a leading chip today.  The catch is what running that quickly would look like. Concentrating a kilogram’s rest energy into pure computation would turn the machine into a plasma of about a billion degrees, a state closer to that of the universe in the first minutes after the Big Bang than anything we would recognize as a laptop.  Such a machine is, to put it mildly, a very long way off. The next limit, which governs how much energy a computation must waste, is much closer, and companies are already pushing toward it. In 1961, Rolf Landauer, a physicist at IBM, showed that information and thermodynamics are bound together: Erasing a single bit must release a minimum quantity of heat, about 2.9 ×10-21 joules at room temperature. The figure is small, yet a chip today spends several hundred thousand times more than that on every switch. Memory density obeys a limit of its own, and this one reaches all the way to gravity. How many bits can a region of space hold? In 1981, the physicist Jacob Bekenstein, while working out the thermodynamics of black holes, determined the amount: The information inside any bounded region is limited by its size and the energy it contains. For a region the size of Lloyd’s ultimate laptop, that comes to about 1042 bits, some 1036 to a cubic millimeter—nearly 30 orders of magnitude beyond what a device that size can store today. .cst-large, .cst-default { width: 100%; } @media (max-width: 767px) { .cst-block { overflow-x: hidden; } } @media (min-width: 630px) { .cst-large { margin-left: -25%; width: 150%; } @media (min-width: 960px) { .cst-large { margin-left: -16.666666666666664%; width: 140.26%; } } @media (min-width: 1312px) { .cst-large { width: 145.13%; } } } Approaching the limits Over the decades, we have pushed the performance of our computers and our communications technology closer and closer to fundamental limits. The biggest change has been in the energy required for a single computation, which has dropped by 17 orders of magnitude since the 1940s, a factor of a hundred thousand trillion. But even with that big drop, we’re still a factor of several hundred thousand from the fundamental physical limit, set by information theory and the laws of thermo­dynamics. The largest gap exists for computational speed: Our current chips are some 35 orders of magnitude—that’s a 1 followed by 35 zeros—short of what quantum mechanics allows for a one-kilogram computer. SOURCES: LLOYD (2000); BEKENSTEIN (1981); LANDAUER (1961); HOLEVO (1973); CAVES AND DRUMMOND (1994); BURKS (1947); BELL SYSTEM TECHNICAL JOURNAL; IEEE IRDS; NVIDIA; CISCO The last limit is on communication—how fast information can be moved. Every wire and every fiber ultimately carries its signal on quanta, the indivisible packets (photons in the case of light) in which energy travels. In 1973, the Soviet mathematician Alexander Holevo determined the ultimate limit on how much information a stream of quanta can convey. A watt of light delivers only so many photons each second, and quantum mechanics fixes how many distinguishable ways they can arrive—how many messages a receiver could ever tell apart. A single channel carrying one watt, at the Holevo limit, could deliver on the order of 1017 bits per second. Today’s optical links, or interconnects, deliver about one-millionth that rate for the same power. But the gap is narrowing quickly inside data centers, where each generation of interconnects is asked to move more bits on less power, spending less energy on the electronics and using light to cover more of the distance. Four limits, then, mark the true bottom, and they derive from three of the most fundamental theories we have. Quantum mechanics sets how fast a machine can compute. General relativity caps how much it can remember. And information theory limits both how fast it can communicate and how little energy an irreversible step can cost. There is no road map to reaching these limits, and they hold whether or not anyone is trying. Measured against them, the descent has barely begun.  The room that remains The biggest of the gaps is in computing speed: There are 35 orders of magnitude between the technology’s current state and its limit. That’s equivalent to the difference between a nanosecond and 200 million times the age of the universe. It is also the least bridgeable gap of the four. To close it you would have to find a completely different way to build a computer, one that could compute with the entire energy contained in a lump of matter.  Quantum computers could get us part of the way there if they could convert every degree of freedom in a lump of matter—every atom, and every way it can move or spin—into a computing element that we could reliably manipulate. In practice, current quantum computers go the other way, spending a lot of matter to create each computing element. Trillions of atoms go into each quantum bit, or qubit, the quantum counterpart of the bit in an ordinary computer. Because every qubit is fragile, dozens to thousands of them must be woven together to make a single one reliable enough for useful computation.  In 1959, Richard Feynman offered a $1,000 prize to the first person to make a motor 1/64th of an inch on a side. William McLellan, a Caltech-trained engineer, soon fabricated one by hand under a microscope. This image shows an enlarged demonstration model (right).GETTY IMAGES Energy is where the floor is nearest. Today’s chips operate less than six orders of magnitude above the Landauer minimum. Conventional computing logic can close only part of that gap. A reliable switch has to be flipped by an amount of energy large enough that thermal fluctuations never flip it by accident, and that margin pins the transistor a hundred to a few thousand times above Landauer no matter how it is refined. But there are ideas for getting that energy lower by changing the physics of the computation. In 1973, IBM’s Charles Bennett showed that any computation can be arranged to throw nothing away. Such a reversible computation pays no erasure toll at all, because every step can be run backward to recover what went in.  This approach is called adiabatic or reversible logic, and the first commercial attempts are now underway. For example, Vaire Computing, a startup founded to commercialize reversible logic, tested its first chip in 2025; the chip has resonant circuits that recover part of the switching energy instead of venting it as heat. Narrowing the memory density gap, meanwhile, would mean building devices that use all three dimensions at molecular scale. The most concrete example is DNA, which stores information at the scale of its own atoms, and which biology has used as a storage medium for 4 billion years. Feynman, being conservative, guessed that a single bit would require a cube of 125 atoms. DNA holds it in about 30. What keeps DNA storage out of the data center is not its density but the cost and speed of writing it, still many orders of magnitude from anything practical. The library in a dust speck that Feynman imagined is permitted by physics and held back only by fabrication. Communication sits about six orders of magnitude—just a factor of a million—from the Holevo limit, which is the threshold the industry will likely meet first. Interconnects are multiplying faster than the grid can power them, so the industry is moving to transmitters and receivers that use less energy per bit. Nvidia and Broadcom now ship optical interconnects built right against the silicon, so a signal leaves the chip package already on photons. Quantum computers, by comparison, are beginning to rely on interconnects that encode information on quantum signals, usually in the form of single photons. As classical interconnects spend fewer resources on each bit, they descend toward the regime where these quantum interconnects already operate. The Holevo limit is where the two will meet. Between the floor and the ceiling It is fair to object that a gap of 35 orders of magnitude is a mirage—that a limit so remote says nothing about what any real machine will ever do, and that pointing to it is like navigating by the horizon. The objection has teeth. Reversible logic, quantum computing, and DNA storage have each been perpetually 10 years away for 40 years. And it will likely never be practical to build a computer that uses all the energy in a lump of matter.  But these gaps are invitations. There is a ceiling, set by how much we can build: the number of devices we can fabricate; the power we can generate to run them; and the capital, land, and cooling water we can assemble into a single system. And there is a floor, set by how much a single joule, a single second, and a single gram of matter can be made to compute, store, or transmit. We can progress by building more or by approaching the floor, which means making each device do more with less. These gaps are invitations. We can progress by building more or by approaching the floor, which means making each device do more with less. For most of the last century, we proceeded down both paths together. We built more computers, and the computers themselves grew smaller and better. Now we mostly build more, and the ceiling is coming into view. A power grid can carry only so many gigawatts, and a region can spare only so much land and water. Yet every road map for what comes next is drawn from the same starting point: the machines we already have. Build more of them and you climb toward the ceiling; build better ones and you descend a little further, but only as far as the transistor’s own floor. There is a third direction. Start with a physics experiment operating at the floor and build up. It has been done before. The transistor was a physics experiment before it was an industry; the laser was a laboratory curiosity before it carried the world’s conversations under the ocean; giant magnetoresistance went from physics discovery to the read head of every disk drive within a decade. In each case, the physics experiment came first and showed what was possible, and engineers then turned it into a machine that can be scaled up. Building the experiments that operate at these fundamental limits, and then scaling them up without losing that performance, is the work that remains. The next machines will not be reached by descent; they will be built from the bottom up. There is still plenty of room at the bottom.  Volkan Gurses is a postdoctoral researcher at MIT and a visiting researcher at Nvidia. He received his PhD in electrical engineering from Caltech. He studies the fundamental physical limits of information technologies and builds integrated circuits and systems that approach those limits. 

MIT Technology Review Explains: Let our writers untangle the complex, messy world of science and technology to help you understand what’s coming next. You can read more from the series here.

On the evening of December 29, 1959, at an American Physical Society meeting at Caltech, the physicist Richard Feynman gave a lecture called “There’s Plenty of Room at the Bottom,” on how we might manipulate and control things on an extremely small scale. There is no physical law stopping us from writing the entire Encyclopædia Britannica on the head of a pin, he argued, or from storing every book ever written in something the size of a dust speck—or, ultimately, from arranging matter atom by atom. Biology already did versions of this (a living cell keeps its instructions in a wisp of DNA), so all of this was plainly permitted by the laws of physics. We simply had not built the tools yet.

In other words, there was plenty of room at the bottom. He was right, and for decades we descended into that space almost for free. The transistor—the switch at the heart of computer chips—repeatedly halved in size so that chips doubled in density; a computer that once filled a room now fits inside a watch. But that easy descent has now stalled, and the clearest sign is the buildout of data centers. Six of the biggest hyperscalers, the companies that run the world’s largest such facilities, are on track to spend more than $700 billion this year on computing infrastructure, about twice the record they set in 2025, pouring concrete and copper and silicon into new sites faster than the electrical grid can feed them. That buildout buys performance by brute force, adding more of what we already know how to make. The other kind of progress, the kind that made computer chips better, is the one that is quietly running out.

The trend lines that tracked the dramatic improvements of the 20th-century information age are now bending—or breaking—with the dawn of the 21st century’s intelligence age. Moore’s Law, which plots how densely transistors can be constructed on silicon, has slowed down; Dennard’s Law, which states that power consumption in a given patch of computer chip stays the same even as it gets more and more packed with smaller and smaller transistors, has ended; Koomey’s Law, which traces how much computation we can wring from each joule of energy, has begun to flag; Kryder’s Law, which describes how tightly bits can be packed to build magnetic storage, has slowed to a crawl; and Keck’s Law, which charts the exponential rise in the amount of information a single conventional optical fiber can carry, is flattening. 

But these scaling laws are merely observations about systems that we have engineered; they are not fundamental physical laws. The physical limits of computing and communications—dictated by quantum mechanics, general relativity, and information theory—lie far below anything in a data center today. The scaling laws chart the descent behind us. The fundamental physical limits chart the room that remains.

Some of these limits may be far out of reach in practice. But they are still worth exploring, because the work pays twice: once in technology development and once in fundamental science. A proof-of-­concept system that approaches a limit is at once a technology that forces stalled paradigms to give way and an experiment that deepens our understanding of the physical laws themselves. 

The descent

During his 1959 lecture, Feynman offered two prizes of $1,000 each out of his own pocket. One would go to the first person to build a working electric motor smaller than a 0.4-millimeter cube. He expected the challenge to force someone to invent a genuinely new microtechnology. Instead, about a year later, a Caltech-trained engineer named William McLellan turned up with the motor built and running. The ­quarter-­milligram machine, roughly the size of a grain of sand, had been assembled by hand with a toothpick and a watch­maker’s lathe, under a microscope. Feynman, by his own account, was only slightly disappointed. The prize had proved his point in the least interesting way imaginable. The room really was down there, but reaching this first milestone had taken no new technology at all—just an unusually patient man with steady hands.

The second prize aged differently, and more instructively. It was offered to whoever could shrink a page of text by a factor of 25,000 in each direction, small enough for the whole Britannica to fit on a pinhead. That one stood unclaimed for a quarter of a century. It was finally won in 1985 by Tom Newman, a Stanford graduate student who used an electron-beam lithography machine—an ancestor of pattern-making tools used in chipmaking today—to transcribe the opening page of A Tale of Two Cities at the required scale.

The descent was already well underway, however. The year before Feynman’s talk, Jack Kilby, newly hired at Texas Instruments and with no vacation yet to take, spent that July nearly alone in the lab while his colleagues enjoyed time off, and by that September he had wired together a transistor, a capacitor, and three resistors, all made from a single sliver of germanium. This proved that an entire circuit could be carved from one block of semiconductor. 

The machine, roughly the size of a grain of sand, had been assembled by hand with a toothpick and a watch­maker’s lathe, under a microscope.

The idea took off, and the number of components on a chip kept doubling on a schedule so regular that Gordon Moore, in a 1965 trade-magazine article, simply drew a line through the trend and extended it into the future. That line became Moore’s Law.

Moore, though, never claimed transistors could shrink forever. He observed that at any given moment there is a certain number of components that makes each one of them as cheap as possible to manufacture. In 1965, that number was 50. Put in too few transistors and you waste the chip; cram in too many and manufacturing errors multiply and yields collapse. It was this cost-minimizing number that was doubling at a steady pace. 

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Slowing down

Many of the trend lines that measure improvements in computing and communications over time have been flattening. The most famous is Moore’s Law, which tracks transistor density on chips. The clearest slowdown has been in Dennard scaling, shown here as clock speed, which stopped climbing around 2004. In this plot, a straight line would represent a periodic doubling. The more horizontal the line becomes, the slower the doubling.

SOURCES: STANFORD CPU DB; INTEL; APPLE; TECHINSIGHTS; KOOMEY ET AL.; COMPUTER HISTORY MUSEUM; IBM; TOSHIBA; SEAGATE; BELL SYSTEM TECHNICAL JOURNAL; OFC AND ECOC CONFERENCE PAPERS

For four decades the descent came with another gift: Dennard scaling, so named for the IBM engineer Robert Dennard, who spelled it out in 1974. Each time transistors shrank, they also switched faster and drew proportionally less power, so every generation was an automatic win. Around 2004, though, the gift ran out. Chips could no longer shed the heat of running every transistor flat out; clock speeds, which had raced past three gigahertz, stopped climbing, and Intel canceled the four-gigahertz processor it had promised. The industry pivoted to packing multiple processing cores onto a chip rather than making one core faster, and the texture of progress changed. 

Progress is now bought mostly by scaling up the system—more chips wired together, more memory feeding them, more power and cooling around them—rather than by shrinking the transistor. This is most visible in AI, where training compute, the total count of arithmetic operations spent to train a model, has doubled roughly every six months since 2010, far faster than the pace of Moore’s Law allows. Little of that progress is due to shrinking. Computer chips still get better, and transistors still improve and get more densely packed, but each new generation arrives more slowly and pays back less in speed and power than the one before it. Nothing in that slowdown is a law of physics, though. The components of computing still sit far above their fundamental limits. 

The ultimate computer

Before we get to those limits, it is worth measuring how far the descent has already gone. In the nearly eight decades since the first transistor, the density of transistors on a chip has grown by 10 orders of magnitude—a 1 followed by 10 zeros, or a factor of 10 billion. Now more than 100 million transistors fit in a square millimeter (100 billion or more to a chip). Computational speed has grown even more, by 12 orders of magnitude, or a factor of a trillion; energy per operation has fallen 17 orders of magnitude, from about 100 joules for an early vacuum-tube machine down to a femto­joule—one-quadrillionth of a joule—for a single switch of a logic gate. 

These are not small improvements. But the floor, for computing performance, lies lower still. How much lower could we go? Around the turn of the millennium, the MIT physicist Seth Lloyd took the question to its extreme: Imagine an ordinary lump of matter, a kilogram of it—about the mass of a laptop—packed into a liter of space. How much computing could the laws of physics, pushed to their absolute limit, ever wring from that kilogram? In a 2000 paper in Nature titled “Ultimate physical limits to computation,” he worked out the answer and called the imaginary machine the ultimate laptop.

The speed such a machine can achieve is governed by its energy. A kilogram of matter, according to E = mc2, holds about 9 ×1016 joules, which is roughly what the entire United States draws from its electrical grid every two days. Spend all of that on computation, and the ultimate laptop runs at roughly 5 ×1050 operations per second, some 35 orders of magnitude faster than a leading chip today. 

The catch is what running that quickly would look like. Concentrating a kilogram’s rest energy into pure computation would turn the machine into a plasma of about a billion degrees, a state closer to that of the universe in the first minutes after the Big Bang than anything we would recognize as a laptop. 

Such a machine is, to put it mildly, a very long way off. The next limit, which governs how much energy a computation must waste, is much closer, and companies are already pushing toward it. In 1961, Rolf Landauer, a physicist at IBM, showed that information and thermodynamics are bound together: Erasing a single bit must release a minimum quantity of heat, about 2.9 ×10-21 joules at room temperature. The figure is small, yet a chip today spends several hundred thousand times more than that on every switch.

Memory density obeys a limit of its own, and this one reaches all the way to gravity. How many bits can a region of space hold? In 1981, the physicist Jacob Bekenstein, while working out the thermodynamics of black holes, determined the amount: The information inside any bounded region is limited by its size and the energy it contains. For a region the size of Lloyd’s ultimate laptop, that comes to about 1042 bits, some 1036 to a cubic millimeter—nearly 30 orders of magnitude beyond what a device that size can store today.

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Approaching the limits

Over the decades, we have pushed the performance of our computers and our communications technology closer and closer to fundamental limits. The biggest change has been in the energy required for a single computation, which has dropped by 17 orders of magnitude since the 1940s, a factor of a hundred thousand trillion. But even with that big drop, we’re still a factor of several hundred thousand from the fundamental physical limit, set by information theory and the laws of thermo­dynamics. The largest gap exists for computational speed: Our current chips are some 35 orders of magnitude—that’s a 1 followed by 35 zeros—short of what quantum mechanics allows for a one-kilogram computer.

SOURCES: LLOYD (2000); BEKENSTEIN (1981); LANDAUER (1961); HOLEVO (1973); CAVES AND DRUMMOND (1994); BURKS (1947); BELL SYSTEM TECHNICAL JOURNAL; IEEE IRDS; NVIDIA; CISCO

The last limit is on communication—how fast information can be moved. Every wire and every fiber ultimately carries its signal on quanta, the indivisible packets (photons in the case of light) in which energy travels. In 1973, the Soviet mathematician Alexander Holevo determined the ultimate limit on how much information a stream of quanta can convey. A watt of light delivers only so many photons each second, and quantum mechanics fixes how many distinguishable ways they can arrive—how many messages a receiver could ever tell apart. A single channel carrying one watt, at the Holevo limit, could deliver on the order of 1017 bits per second. Today’s optical links, or interconnects, deliver about one-millionth that rate for the same power. But the gap is narrowing quickly inside data centers, where each generation of interconnects is asked to move more bits on less power, spending less energy on the electronics and using light to cover more of the distance.

Four limits, then, mark the true bottom, and they derive from three of the most fundamental theories we have. Quantum mechanics sets how fast a machine can compute. General relativity caps how much it can remember. And information theory limits both how fast it can communicate and how little energy an irreversible step can cost. There is no road map to reaching these limits, and they hold whether or not anyone is trying. Measured against them, the descent has barely begun. 

The room that remains

The biggest of the gaps is in computing speed: There are 35 orders of magnitude between the technology’s current state and its limit. That’s equivalent to the difference between a nanosecond and 200 million times the age of the universe. It is also the least bridgeable gap of the four. To close it you would have to find a completely different way to build a computer, one that could compute with the entire energy contained in a lump of matter. 

Quantum computers could get us part of the way there if they could convert every degree of freedom in a lump of matter—every atom, and every way it can move or spin—into a computing element that we could reliably manipulate. In practice, current quantum computers go the other way, spending a lot of matter to create each computing element. Trillions of atoms go into each quantum bit, or qubit, the quantum counterpart of the bit in an ordinary computer. Because every qubit is fragile, dozens to thousands of them must be woven together to make a single one reliable enough for useful computation. 

In 1959, Richard Feynman offered a $1,000 prize to the first person to make a motor 1/64th of an inch on a side. William McLellan, a Caltech-trained engineer, soon fabricated one by hand under a microscope. This image shows an enlarged demonstration model (right).
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Energy is where the floor is nearest. Today’s chips operate less than six orders of magnitude above the Landauer minimum. Conventional computing logic can close only part of that gap. A reliable switch has to be flipped by an amount of energy large enough that thermal fluctuations never flip it by accident, and that margin pins the transistor a hundred to a few thousand times above Landauer no matter how it is refined.

But there are ideas for getting that energy lower by changing the physics of the computation. In 1973, IBM’s Charles Bennett showed that any computation can be arranged to throw nothing away. Such a reversible computation pays no erasure toll at all, because every step can be run backward to recover what went in. 

This approach is called adiabatic or reversible logic, and the first commercial attempts are now underway. For example, Vaire Computing, a startup founded to commercialize reversible logic, tested its first chip in 2025; the chip has resonant circuits that recover part of the switching energy instead of venting it as heat.

Narrowing the memory density gap, meanwhile, would mean building devices that use all three dimensions at molecular scale. The most concrete example is DNA, which stores information at the scale of its own atoms, and which biology has used as a storage medium for 4 billion years. Feynman, being conservative, guessed that a single bit would require a cube of 125 atoms. DNA holds it in about 30. What keeps DNA storage out of the data center is not its density but the cost and speed of writing it, still many orders of magnitude from anything practical. The library in a dust speck that Feynman imagined is permitted by physics and held back only by fabrication.

Communication sits about six orders of magnitude—just a factor of a million—from the Holevo limit, which is the threshold the industry will likely meet first. Interconnects are multiplying faster than the grid can power them, so the industry is moving to transmitters and receivers that use less energy per bit. Nvidia and Broadcom now ship optical interconnects built right against the silicon, so a signal leaves the chip package already on photons. Quantum computers, by comparison, are beginning to rely on interconnects that encode information on quantum signals, usually in the form of single photons. As classical interconnects spend fewer resources on each bit, they descend toward the regime where these quantum interconnects already operate. The Holevo limit is where the two will meet.

Between the floor and the ceiling

It is fair to object that a gap of 35 orders of magnitude is a mirage—that a limit so remote says nothing about what any real machine will ever do, and that pointing to it is like navigating by the horizon. The objection has teeth. Reversible logic, quantum computing, and DNA storage have each been perpetually 10 years away for 40 years. And it will likely never be practical to build a computer that uses all the energy in a lump of matter. 

But these gaps are invitations. There is a ceiling, set by how much we can build: the number of devices we can fabricate; the power we can generate to run them; and the capital, land, and cooling water we can assemble into a single system. And there is a floor, set by how much a single joule, a single second, and a single gram of matter can be made to compute, store, or transmit. We can progress by building more or by approaching the floor, which means making each device do more with less.

These gaps are invitations. We can progress by building more or by approaching the floor, which means making each device do more with less.

For most of the last century, we proceeded down both paths together. We built more computers, and the computers themselves grew smaller and better. Now we mostly build more, and the ceiling is coming into view. A power grid can carry only so many gigawatts, and a region can spare only so much land and water. Yet every road map for what comes next is drawn from the same starting point: the machines we already have. Build more of them and you climb toward the ceiling; build better ones and you descend a little further, but only as far as the transistor’s own floor. There is a third direction. Start with a physics experiment operating at the floor and build up.

It has been done before. The transistor was a physics experiment before it was an industry; the laser was a laboratory curiosity before it carried the world’s conversations under the ocean; giant magnetoresistance went from physics discovery to the read head of every disk drive within a decade. In each case, the physics experiment came first and showed what was possible, and engineers then turned it into a machine that can be scaled up. Building the experiments that operate at these fundamental limits, and then scaling them up without losing that performance, is the work that remains. The next machines will not be reached by descent; they will be built from the bottom up. There is still plenty of room at the bottom. 

Volkan Gurses is a postdoctoral researcher at MIT and a visiting researcher at Nvidia. He received his PhD in electrical engineering from Caltech. He studies the fundamental physical limits of information technologies and builds integrated circuits and systems that approach those limits. 

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SolarWinds launches Avior AI agents to automate network operations

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Hydrocarbons and Geothermal Energy Office Executes First-Ever License for TRIG Gasification Technology

WASHINGTON—The U.S. Department of Energy’s (DOE) Hydrocarbons and Geothermal Energy Office (HGEO) today announced that the Department has executed its first-ever nonexclusive license with Latitude Energy Services for the Transport Integrated Gasification (TRIG™) technology. The license is limited to the power field of use. Latitude independently holds the rights to TRIG™ in the industrial field of use, which will be complemented by this license. The executed license marks a significant milestone in the technology transfer and commercialization of a federally co‑developed advanced coal gasification system, while creating a pathway for additional commercial deployment opportunities for America’s coal industry.  TRIG™ is a first‑of‑its‑kind gasification system jointly developed by DOE and industry partners. Designed specifically for low‑rank, high‑moisture coals, TRIG™ converts these abundant but traditionally harder-to-use resources into flexible fuel gas at higher efficiency, creating new opportunities to put America’s coal resources to work.  “TRIG shows what can happen when American innovation is paired with a clear path to commercialization,” said DOE Acting Assistant Secretary of the Hydrocarbons and Geothermal Energy Office Curt Coccodrilli. “Under President Trump’s leadership, we are reinvigorating America’s coal industry by moving innovative technologies out of the laboratory and into the marketplace. By moving this DOE co-developed technology and a deep body of real-world technical data into the hands of industry, we are strengthening American energy security and extending U.S. energy leadership at home and around the world.”  TRIG™ is a ready‑to‑use platform backed by years of engineering, testing, and real‑world operational data. Companies adopting TRIG™ have access to the extensive information collected through DOE’s work on the Kemper County, Mississippi integrated gasification combined cycle project. Resources include plant designs, construction records, operational lessons, and more than 20,000 historical data logs that document TRIG™’s demonstrated performance and support commercial development decisions. With this first nonexclusive license, TRIG™ is now

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YPF lets additional rig contracts for work in Argentina

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Energy Department Announces Virginia and West Virginia Transmission Project to Receive Defense Production Act Funding, Strengthening National Security and Grid Reliability

WASHINGTON—The U.S. Department of Energy (DOE) today announced its intent to deploy Defense Production Act (DPA) funding to accelerate the expansion of transmission capacity in Virginia and West Virginia, strengthening grid reliability and infrastructure essential to national defense. Virginia Energy’s Grid Enhancing Technologies for Virginia & West Virginia Large Load Growth project will receive up to $50 million in DPA funding to deploy advanced transmission technologies across existing power lines to increase electricity delivery capacity, reduce congestion, and support growing energy demand across the region.  The proposed project will deploy advanced reconductoring and Dynamic Line Rating technologies along existing transmission corridors, adding an estimated 290 megawatts of transmission capacity across Appalachian Power’s Virginia system, one to four years faster than conventional transmission upgrades. These improvements will make the power grid more reliable, lower electricity costs, and help ensure that communities, businesses, military operations, and government and defense-related industries across the region have dependable power, especially during times of high demand or power disruptions. Thanks to President Trump and the passage of the Working Families Tax Cut, $1 billion in federal funding has been appropriated for energy-related projects deemed critical to national security. Presidential Determination No. 2026-10  identifies transmission lines and conductors, substations, and power-control and protection equipment as essential to national defense. “President Trump is committed to doing everything possible to strengthen American energy security and lower costs for the American people,” said U.S. Secretary of Energy Chris Wright. “By deploying Defense Production Act funding to secure and expand electricity access in Virginia and West Virginia, the Trump Administration is strengthening the nation’s energy security for decades to come.”  “A stronger electric grid doesn’t always mean building more power lines. Sometimes it means making better use of the ones we already have,” said Office of Electricity Assistant Secretary Katie Jereza. “This investment will help unlock more power,

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Canada rig count down 5 units

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IEA: Middle East war weighs on emerging-market oil demand

Oil demand in Southeast Asia and Africa has fallen sharply since the outbreak of the Middle East war, as disrupted trade flows, tighter fuel supplies, and higher prices weigh on consumption, according to the International Energy Agency (IEA). South America, by contrast, has remained relatively resilient, benefiting from its lower dependence on Middle Eastern oil supplies. In its October Oil Market Report, IEA said Southeast Asia, Africa, and South America together accounted for about 17.8 million b/d of oil demand in 2025. Assessing consumption trends remains challenging because timely reporting is limited across many emerging economies. Southeast Asian oil demand declined by an estimated 260,000 b/d, or 3.7%, year-on-year (y-o-y) during March-August 2026, compared with prewar expectations for 2.3% growth. The roughly 6-percentage-point deterioration reflects the region’s exposure to disruptions through the Strait of Hormuz. Apparent demand fell by an even steeper 6.3%, suggesting substantial unobserved draws from product inventories. IEA expects Southeast Asian demand to decline by 160,000 b/d, or 2%, in 2026 before rebounding by 270,000 b/d in 2027, supported by economic growth in Indonesia, Vietnam, Malaysia, the Philippines, and Thailand. African demand reverses Africa experienced a similarly sharp reversal. Following estimated demand growth of 3.4% in the 12 months before the war, regional consumption contracted by 2.5% y-o-y during March-August. Apparent demand fell by about 6%. The region’s dependence on imported refined products, particularly diesel and gasoline, has increased its vulnerability to supply disruptions and higher prices. Trade patterns have shifted toward lower imports and increased product exports, including middle distillate shipments from Nigeria. Nigerian oil demand fell by 150,000 b/d, or nearly 30%, y-o-y in July. IEA expects consumption to decline by almost 60,000 b/d in 2026 to 470,000 b/d before recovering by a similar amount in 2027. Egypt, Africa’s largest oil consumer, recorded a demand

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Energy Department Invests Over $11 Million to Strengthen America’s Energy Workforce

WASHINGTON—The U.S. Department of Energy’s (DOE) Hydrocarbons and Geothermal Energy Office (HGEO) and Office of Indian Energy Policy and Programs (IE) today announced nearly $11.1 million in federal funding for eight projects selected for negotiation through the Partnerships for Academic-Industry Career Training (PACT) Initiative. The projects will create or expand hands-on training and industry-recognized credentialing programs designed around regional workforce needs, helping prepare American workers for critical jobs that support oil, natural gas, coal, and geothermal energy industries. “President Trump’s American energy dominance agenda relies on workers with the practical skills to build, operate, maintain, and modernize the systems that power our economy,” said DOE Acting Assistant Secretary for Hydrocarbons and Geothermal Energy Curt Coccodrilli. “These projects will bring industry and educators together to ensure training reflects real-world needs. By investing in job-focused training, the Department of Energy is helping develop the workforce we need to strengthen U.S. energy resilience and supplies.”  “The Tribal energy workforce is vital to unleashing America’s energy resources,” said IE Director Eric Mahroum. “Through targeted jobs and training, Tribes are growing the next generation of Tribal energy leaders. Tribal colleges and universities are essential partners in this mission, and we are proud to select two of these institutions as they prepare workers to tackle the critical energy challenges facing America.”  The selections include almost $8.8 million for six HGEO-supported projects and approximately $2.3 million for two IE-supported projects. By bringing together colleges, technical institutions, employers, and workforce partners, PACT is designed to build a stronger pipeline of skilled workers needed to advance President Trump’s commitment to expand domestic energy production to provide more affordable, reliable, and secure energy to the American people.  Learn more about the selected eight projects here.  

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DCF Global: The Nordics’ AI Boom Meets the Power Test

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AI datacenter capex will far exceed forecast revenue through 2030

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OCP 2026: AI Infrastructure Moves From Scaling to Coordination

Google: Using AI to Engineer the AI Factory Google Vice President and Engineering Fellow Parthasarathy Ranganathan closed the keynote program by extending the discussion beyond infrastructure designed for AI toward infrastructure increasingly designed and operated with AI. The distinction was central to his presentation. For several years, hyperscalers have pursued progressively more sophisticated custom systems to meet the demands of artificial intelligence. Google’s own approach has included TPUs, custom CPUs, optical networking, power distribution, liquid cooling, and extensive hardware-software co-design. But Ranganathan argued that the next opportunity involves applying AI directly to the processes of systems engineering. Google has already been pursuing the concept of agile and fungible data centers, capable of accommodating changing generations of computing hardware without requiring fundamental redesigns of every supporting system. Its OCP contributions include Project Deschutes, an open cooling distribution unit architecture; Project Brazos, intended to bring liquid cooling capabilities into existing air-cooled facilities; and power distribution specifications supporting higher-voltage DC architectures. Ranganathan also highlighted collaborative work involving Google, Meta, Microsoft, and NVIDIA on specifications intended to improve coordination between AI data centers and utility systems. Those efforts address the physical infrastructure required to support AI. The next stage, he suggested, is to apply AI to the engineering processes themselves. Google is exploring AI-assisted hardware architecture, automated software vulnerability detection and repair, data center climate modeling, and infrastructure capacity planning. Among the examples Ranganathan discussed were agentic systems capable of evaluating computer architecture choices and accelerating engineering workflows, alongside AI-assisted tools for software maintenance and operational optimization. In data center design, the company is applying AI and climate modeling to decisions involving cooling capacity, extreme weather risk, and long-term infrastructure investment. The approach could enable more site-specific designs, reducing the need to rely on broad assumptions about operating conditions throughout a facility’s useful life.

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OPC Global Summit: News spans AI-optimized hardware, cooling equipment

Arm announces methodology for evaluating CPU performance Arm released a white paper, developed with partners, that proposes a use-case-driven methodology for measuring the CPU’s contribution to agentic AI systems. It defines five representative workload types—software engineering, enterprise operations, financial and scientific research, personal assistants, and robotics—and pairs component-level benchmarking with end-to-end task measurement built on re-playable agent trajectories. Arm also highlighted independent testing by Signal65 that found its AGI CPU could deliver up to twice the rack-level performance of AMD’s Epyc Turin generation server processors across select agentic AI workloads. The comparison emphasizes completed work under rack-level constraints rather than conventional CPU benchmarks alone. In the testing, an Arm AGI CPU averaged 1.7x better performance for tooling, 2.0x for agentic workflows and orchestration, and 2.2x for reasoning and planning in modeled per-rack performance versus an AMD Epyc Turin processor. Arm’s AGI CPU reduces sandbox creation latency by up to 45% versus AMD Epyc 9965, helping agents spin up isolated execution environments faster, according to Arm. Kioxia introduces SSDs for AI Kioxia unveiled its LD4 Series enterprise solid-state drives (SSD), designed to increase flash storage density in hyperscale data centers and high density 1U servers. The drives target read-intensive workloads, including data storage applications supporting artificial intelligence infrastructure.

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Virginia’s New Data Center Bargain: Power, Permits and the Right to Build

What Took Effect—and What Still Requires Legislation Spanberger laid out the administration’s rationale in announcing the framework: “In the years before I took office, data centers came to Virginia and the Commonwealth did not have a clear or coordinated plan to address their impacts on Virginians — on their electric bills, their water, their land, their air, or their quality of life. That changes today. I have said many times that Virginia should be leading the nation in setting the highest standards for this industry. And now, I believe we are doing just that.” The distinction between what Virginia has already implemented and what the administration intends to pursue is consequential. Executive Order 22 establishes immediate directives for state agencies, while significant portions of the broader Data Center Accountability Framework remain proposals for the 2027 General Assembly or future regulatory action. Among the immediate changes, executive-branch agencies are prohibited from entering into or enforcing new nondisclosure agreements that conceal material information about proposed commercial data centers, public incentives, resource demands or community impacts. Existing contractual commitments are preserved, with limited exceptions contemplated for extraordinary circumstances, including national security. The prohibition does not yet extend automatically to local governments. The order also excludes new data center projects with anticipated peak electrical demand of 25 MW or greater from the Virginia Business Ready Sites Program and similar discretionary state site-readiness and expedited-review assistance. A separate, potentially more consequential proposal would eliminate by-right development approval for data centers using more than 25 MW, requiring local approval even for projects with prior authorizations. That provision has not been enacted statewide and could introduce significant legal questions concerning established development rights. The administration is also accelerating environmental oversight. Within 120 days of the order, the Office of the Chief Energy Officer must publish an initial

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OCP 2026: Agentic AI Drives the Data Center’s Chip-to-Grid Transformation

NVIDIA Opens More of the AI Factory Architecture NVIDIA’s Ian Buck closed the opening keynote program with an extensive presentation covering Vera Rubin systems, open rack designs, networking, power delivery and AI factory software. The company announced additional contributions to OCP based on its third-generation MGX 1.2 reference architecture. The specification includes high-density liquid-cooled computing systems, improved cooling connections, standardized power interfaces and modular mechanical designs. Buck emphasized that these developments are as much about manufacturing and serviceability as they are about computational performance. He described how NVIDIA reduced the assembly time for a compute tray from approximately 90 minutes in the Grace Blackwell generation to roughly one minute for Vera Rubin through simplified mechanical construction and more automated assembly. At the scale of thousands of racks, those manufacturing improvements can materially influence deployment schedules. NVIDIA also previewed its next-generation Vera Rubin Ultra architecture, designed to interconnect 576 GPUs using an advanced NVLink fabric with co-packaged optics. Open Data Center and Grid Resilience Specifications For data center developers and operators, however, NVIDIA’s most consequential OCP contributions may lie outside the computing rack. NVIDIA, AMD, Google and Meta have published an Open Data Center Specification, currently at version 0.7, intended to establish common design principles for AI factory facilities. The specification addresses power architecture, cooling infrastructure and physical layout, helping equipment suppliers and developers coordinate around shared infrastructure requirements. That shared facilities work unfolds alongside vendor-specific programs such as NVIDIA’s DSX Ready, which establishes qualification requirements for battery energy storage and liquid cooling equipment supporting its AI factory designs. NVIDIA also joined Google, Meta and Microsoft in publishing an OCP Grid Resilience Specification addressing the behavior of large AI installations during grid disturbances. The specification establishes expectations for facilities to remain connected, respond automatically to disturbances and recover toward normal operating

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Microsoft will invest $80B in AI data centers in fiscal 2025

And Microsoft isn’t the only one that is ramping up its investments into AI-enabled data centers. Rival cloud service providers are all investing in either upgrading or opening new data centers to capture a larger chunk of business from developers and users of large language models (LLMs).  In a report published in October 2024, Bloomberg Intelligence estimated that demand for generative AI would push Microsoft, AWS, Google, Oracle, Meta, and Apple would between them devote $200 billion to capex in 2025, up from $110 billion in 2023. Microsoft is one of the biggest spenders, followed closely by Google and AWS, Bloomberg Intelligence said. Its estimate of Microsoft’s capital spending on AI, at $62.4 billion for calendar 2025, is lower than Smith’s claim that the company will invest $80 billion in the fiscal year to June 30, 2025. Both figures, though, are way higher than Microsoft’s 2020 capital expenditure of “just” $17.6 billion. The majority of the increased spending is tied to cloud services and the expansion of AI infrastructure needed to provide compute capacity for OpenAI workloads. Separately, last October Amazon CEO Andy Jassy said his company planned total capex spend of $75 billion in 2024 and even more in 2025, with much of it going to AWS, its cloud computing division.

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John Deere unveils more autonomous farm machines to address skill labor shortage

Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More Self-driving tractors might be the path to self-driving cars. John Deere has revealed a new line of autonomous machines and tech across agriculture, construction and commercial landscaping. The Moline, Illinois-based John Deere has been in business for 187 years, yet it’s been a regular as a non-tech company showing off technology at the big tech trade show in Las Vegas and is back at CES 2025 with more autonomous tractors and other vehicles. This is not something we usually cover, but John Deere has a lot of data that is interesting in the big picture of tech. The message from the company is that there aren’t enough skilled farm laborers to do the work that its customers need. It’s been a challenge for most of the last two decades, said Jahmy Hindman, CTO at John Deere, in a briefing. Much of the tech will come this fall and after that. He noted that the average farmer in the U.S. is over 58 and works 12 to 18 hours a day to grow food for us. And he said the American Farm Bureau Federation estimates there are roughly 2.4 million farm jobs that need to be filled annually; and the agricultural work force continues to shrink. (This is my hint to the anti-immigration crowd). John Deere’s autonomous 9RX Tractor. Farmers can oversee it using an app. While each of these industries experiences their own set of challenges, a commonality across all is skilled labor availability. In construction, about 80% percent of contractors struggle to find skilled labor. And in commercial landscaping, 86% of landscaping business owners can’t find labor to fill open positions, he said. “They have to figure out how to do

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2025 playbook for enterprise AI success, from agents to evals

Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More 2025 is poised to be a pivotal year for enterprise AI. The past year has seen rapid innovation, and this year will see the same. This has made it more critical than ever to revisit your AI strategy to stay competitive and create value for your customers. From scaling AI agents to optimizing costs, here are the five critical areas enterprises should prioritize for their AI strategy this year. 1. Agents: the next generation of automation AI agents are no longer theoretical. In 2025, they’re indispensable tools for enterprises looking to streamline operations and enhance customer interactions. Unlike traditional software, agents powered by large language models (LLMs) can make nuanced decisions, navigate complex multi-step tasks, and integrate seamlessly with tools and APIs. At the start of 2024, agents were not ready for prime time, making frustrating mistakes like hallucinating URLs. They started getting better as frontier large language models themselves improved. “Let me put it this way,” said Sam Witteveen, cofounder of Red Dragon, a company that develops agents for companies, and that recently reviewed the 48 agents it built last year. “Interestingly, the ones that we built at the start of the year, a lot of those worked way better at the end of the year just because the models got better.” Witteveen shared this in the video podcast we filmed to discuss these five big trends in detail. Models are getting better and hallucinating less, and they’re also being trained to do agentic tasks. Another feature that the model providers are researching is a way to use the LLM as a judge, and as models get cheaper (something we’ll cover below), companies can use three or more models to

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OpenAI’s red teaming innovations define new essentials for security leaders in the AI era

Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More OpenAI has taken a more aggressive approach to red teaming than its AI competitors, demonstrating its security teams’ advanced capabilities in two areas: multi-step reinforcement and external red teaming. OpenAI recently released two papers that set a new competitive standard for improving the quality, reliability and safety of AI models in these two techniques and more. The first paper, “OpenAI’s Approach to External Red Teaming for AI Models and Systems,” reports that specialized teams outside the company have proven effective in uncovering vulnerabilities that might otherwise have made it into a released model because in-house testing techniques may have missed them. In the second paper, “Diverse and Effective Red Teaming with Auto-Generated Rewards and Multi-Step Reinforcement Learning,” OpenAI introduces an automated framework that relies on iterative reinforcement learning to generate a broad spectrum of novel, wide-ranging attacks. Going all-in on red teaming pays practical, competitive dividends It’s encouraging to see competitive intensity in red teaming growing among AI companies. When Anthropic released its AI red team guidelines in June of last year, it joined AI providers including Google, Microsoft, Nvidia, OpenAI, and even the U.S.’s National Institute of Standards and Technology (NIST), which all had released red teaming frameworks. Investing heavily in red teaming yields tangible benefits for security leaders in any organization. OpenAI’s paper on external red teaming provides a detailed analysis of how the company strives to create specialized external teams that include cybersecurity and subject matter experts. The goal is to see if knowledgeable external teams can defeat models’ security perimeters and find gaps in their security, biases and controls that prompt-based testing couldn’t find. What makes OpenAI’s recent papers noteworthy is how well they define using human-in-the-middle

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